Project

General

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What is NetDrone Engine


It is the optimal networking solution for all applications that require stable real-time response.

  • The best multiplayer features can be implemented quickly and easily without the need for advanced server technology
  • Stable network play environment can be provided with optimized protocol design
  • Perfectly complements the limitations and defects of design, performance, security, and stability of existing networking engines
  • Perfectly applied from basic service with relatively high difficulty to content development
  • High productivity guaranteed by efficient development process management
  • Provides a fast and powerful security system by applying packet encryption technology suitable for games

Technology Concept


  • Binary Based Game Protocol (NDP) support
  • Supports extension protocol (NDP over HTTP) that can work with web servers
  • Reliable TCP/UDP support for secure packet transmission
  • Supports selective packet encryption (RC5/RC6 + Random Key) technology
  • Reusable memory model support
  • Support for automatically setting the number of threads according to the number of CPUs
  • Optimized game log support for analytics

Representative Features


  • Networking engine for both client and server
  • Windows, Linux, Mac development environment support
  • Both C# and C++ engines can be developed the same way
  • Client-based P2P host support
  • Support standalone distributed server environment

How to Use


  • All multiplayer games such as MMO / MO, RPG, FPS, TPS, Casual, Arcade, VR, AR, etc.
  • All services with heavy traffic such as messenger, chatting, video/video, and voice repeater
  • Stock/coin trading, etc.

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